Teleco Games connect AI, sensors and cybersecurity in Cuenca - Conquense Dev
ENES

← Back to the news

cuenca

Teleco Games connect AI, sensors and cybersecurity in Cuenca

School projects at the Teleco Games show how sensors, cameras, applications and cybersecurity become concrete working prototypes.

Prototypes that require the whole system to be considered

The regional phase of the fourth Teleco Games brought around 300 students from 29 schools to the Cuenca campus of the University of Castilla-La Mancha. Teams presented projects connecting telecommunications with social and environmental problems. They included a smart farm based on sensors and actuators, a container that identified electronic waste through an artificial intelligence camera and a connected bin controlled through a mobile application.

The value of these projects is not only that they use technology components. Each prototype connects several layers: sensors that capture signals, logic that interprets data, actuators that trigger an action, an interface that shows state and a network that coordinates the system. Even a small school project contains architecture decisions.

The camera is not the whole system

A container that recognises electronic waste with a camera raises questions beyond choosing a computer vision model. The team needs to decide where the image is processed, what happens when classification is uncertain, how the model is updated and which information is retained. It also needs to define the response shown to a person when the system cannot recognise an object.

A school prototype does not need to solve every production problem, but it should teach people to identify them. Prediction accuracy alone does not describe a system’s quality. Latency, availability, hardware cost, interface accessibility and the ability to correct errors matter too.

Sensors, automation and boundaries

One team’s smart farm combines sensors, actuators and alerts to monitor facility conditions and pollution. That combination shows the difference between measuring and automating. A sensor produces a signal, but the system needs rules to interpret it and decide what to do when values change.

Those rules must account for incomplete readings, disconnected devices and out-of-range values. When automation acts on the physical world, a false detection does not only create an incorrect screen. It can trigger an action that someone must review. Safety and recovery belong in the design from the beginning.

Cybersecurity as a cross-cutting layer

The UCLM identifies cybersecurity as a cross-cutting theme in the regional phase. That is a sound choice because a connected project has an attack surface even when it handles no confidential information. Weak device credentials, an application that does not validate input or an improvised update can compromise the whole system.

The Teleco Games offer a useful way to teach technology. Instead of separating programming, electronics, communications and security into isolated subjects, the projects force students to see how they fit together. That systems view is what later makes it possible to build solutions that do more than prove that one component works. They also explain what happens when it fails.